Chemotion Electronic Laboratory Notebook

Chemotion is an Open Source Electronic Laboratory Notebook for chemical researchers. The Chemotion ELN is equipped with the basic functionalities necessary for the acquisition and processing of chemical data, in particular the work with molecular structures and calculations based on molecular properties. The ELN allows the search for molecules and reactions not only within the user’s data but also in conventional external sources as provided by SciFinder and PubChem. The ELN provides tools to share data in the Chemotion Data Repository. More information available at: Tremouilhac, P., Nguyen, A., Huang, Y. et al. Chemotion ELN: an Open Source electronic lab notebook for chemists in academia. J Cheminform 9, 54 (2017). https://doi.org/10.1186/s13321-017-0240-0

GeoDatabase (.gdb) Data Curation Primer

The Data Curation primers are documents used as a reference to curate research data within a specific discipline area or when using certain software or data types. They are developed during a series of workshops were attendees get input from a mentor of the Data Curator Network. The results are published in GitHub repositories. The GeoDatabase Data Curation Primer provides guidelines to manage and organize geographic data in geodatabases, to describe such data using geospatial metadata standards and which actions can be undertaken to preserve geospatial data in the long term.

Metadata tutorial

The University of North Caroline has developed a step-wise tutorial about metadata. It addresses what metadata is and why is it needed, explains the basic elements of metadata and how these are represemted in standards, as well as how controlled vocabularies are related to metadata. It finally provides a list of best practices resources for metadata.

LEGO® Metadata for Reproducibility

The University of Glasgow has designed a LEGO® based game for 4-24 players to teach about metadata and reproducibility. In their own words: "The game addresses issues including planning for metadata, formats of metadata recording, standards and automation. The game also draws multiple parallels between recording and communicating the research process and documenting and the creation of a LEGO® model. The process of playing the game draws researchers into discussions on how metadata is captured, recorded and disseminated, which in turn provides an opportunity for signposting to further resources in this area."